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EMPIRES
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Devlog
v0.6.1
July 25, 2025
by
luckyape
1
General balancing and bug fixes Fixes Fixed a bug where events could unlock before the requirement had been met in new games Goblin raid renamed to Goblin theft Balancing For events Dragon blessing go...
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v0.6.0 Balancing, Juicing and Polishing
July 24, 2025
by
luckyape
1
This update focuses on balancing of certain gameplay elements, adding more "juice" to the game and general polishing. 3 new items and 2 new events have also been added New You can now refresh challeng...
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v0.5.2
July 19, 2025
by
luckyape
1
Massively optimised scripts (the game should no longer lag in later stages)...
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v0.5.1
July 18, 2025
by
luckyape
1
Fixed a potential soft lock in the “hire mercenaries” event...
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v0.5.0 Visual Overhaul
July 18, 2025
by
luckyape
1
EMPIRES lacked visual consistency and poor visual communication, both have been a focus of this patch and much improved upon. There's also general bugfixes and balancing. This is the largest update to...
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v0.4.3
July 15, 2025
by
luckyape
1
Relocated production information to now be below the resource storage information Decreased music volume Adjusted tutorial for better information clarity Increased font size New tooltip for gold produ...
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v0.4.2
July 15, 2025
by
luckyape
1
- added a potential fix for audio artifacting and glitching in certain web browsers...
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v0.4.1
July 14, 2025
by
luckyape
1
New New building Warehouse: increases storage capacity New building Wishing Well: 1 gold per 10 workers per day Fixes Fixed an issue where certain item effects would persist between runs Fixed an issu...
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v0.4.0 Tutorial and Communication
July 13, 2025
by
luckyape
1
Lot’s of recent feedback I’ve received has been around the communication of game systems. Therefore I have taken action to improve those areas. Through 1. A tutorial system. 2. More information th...
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v0.3.1
July 09, 2025
by
luckyape
1
Typo fix Added an indicator for incoming enemy attack...
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v0.3.0 Choose Your Battle
July 09, 2025
by
luckyape
1
Introducing a whole new way to play, with extra player choice. Starting from the second week you will be able to choose the difficulty of the upcoming battle. The larger the risk the larger the reward...
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v0.2.1
July 03, 2025
by
luckyape
1
- fixes to tooltip displays - typo fixes - additional highest round record...
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v0.2 and listening to player feedback
July 01, 2025
by
luckyape
1
When I published EMPIRES, I believed it was in a decent state. That was wrong, lol. I had left in softlocks in the game, poor balancing, and other bugs, and players quickly found it. Their feedback wa...
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