v0.6.1


General balancing and bug fixes


Fixes

  • Fixed a bug where events could unlock before the requirement had been met in new games
  • Goblin raid renamed to Goblin theft

Balancing

For events

  • Dragon blessing gold reward: 15 -> 8
  • Goblin raid gold loss: 7 -> 5

For buildings

  • Wishing well gold cost: 2 -> 5
  • Library gold cost: 2 -> 1
  • Moat defence: 10% -> 15%
  • Moat gold cost: 2 -> 4
  • Walls defence: 15% -> 10%
  • Walls gold cost: 2 -> 4
  • University gold cost: 2 -> 4
  • Walls gold cost: 2 -> 4

For weekly goal targets

  • Week 6: 1250 -> 1750
  • Week 7: 2500 -> 4000

For all upgrades

  • Bronze upgrade gold cost unchanged at 2
  • Silver upgrade gold cost: 2 -> 3
  • Gold upgrade gold cost: 2 -> 4
  • Diamond upgrade gold cost: 2-> 5
  • Obsidian upgrade gold cost: 2 -> 6

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