EMPIRES
An in progress prototype, please share your thought and opinions.
Published | 13 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | luckyape |
Genre | Strategy |
Made with | Godot |
Tags | 2D, City Builder, Economy, Godot, Management, Medieval, Turn-based Strategy |
Average session | About an hour |
Languages | English |
Inputs | Mouse |
Comments
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- Goblin raid softlocked me when i did not had gold
- buttons 'try again' and 'quit' do not work
- Can't put on full screen
- I'd say the game needs to tweek the Money, I played for na hour and couldnt pass the 3 week, the main factors were some random action that consumed my Money so I could not buy the next upgrades and the baker needing 2 energys to buy
Otherwhise, great game
Hi Chico,
Thanks for playing the game and providing valuable feedback.
I've updated the game to 0.1.2
Changes
- goblin raid no longer soft locks with no gold
- "try again" has been reconfigured for web builds. The game will reset after ~2 seconds (temporary fix), and the "quit" button will hide on click (temporary fix)
- full screen enabled
- I agree with the balancing, and am working on making improvements across the board (including energy and gold costs), coming in the next patch. For now I have lowered the required defence for week 3 from 200 to 150.