v0.8.0 More Improvements
The Last Empire » Devlog

New
- New quest system, these function as mini goals with rewards
- New difficulty system, select between 1 of 3 new difficulties
- Units now appear in the shop and are purchasable
- Added new start day SFX
- Added out of energy SFX
- Added a main menu option
- Added a restart option
- Upgrades now highlighted in red when you can’t afford it
- Added a hint about anvil use
- New item candy: gain 1 gold per item you have on pickup
- New challenge item: each week, gain 2 random quest
Changes
Unit changes
- Warrior defence: 3 -> 4
- Archer defence: 5 -> 7
- Spearmen defence: 7 -> 12
- Cavalry energy cost: 2 -> 1
- Crossbowmen defence: 28 -> 35
- Knight defence: 35 -> 50
Defence requirement changes
- Week 2: 35 -> 30
- Week 4: 320 -> 350
- Week 5: 750 -> 1000
- Week 6: 2000 -> 3000
- Week 7: 5000 -> 7500
Other
- Jellyfish troop cost discount: 15% -> 20%
- Shop refresh cost: 3 -> 2
- All upgrades energy cost: 1 -> 0
- All buildings energy cost: 1 -> 0
- Separated buildings from upgrades visually
- T1 resource producing items shop cost: 4 -> 2
- T2 resource producing items shop cost: 6 -> 3
- Coffee shop cost: 4 -> 5
- Boomerang shop cost: 4 -> 5
Fixes
- Fixed a display issue causing text and textures to appear low quality
- Reduced main menu fade in/out time
- Fixed spelling errors
- Fixed an issue where units could fall on their face
- Fixed an issue where survival goals would appear before the tutorial was finished
- Fixed an error where multiple of the same challenge items could be obtained
- Fixed an issue where energy would occasionally appear as red instead of green
- Other minor visual improvements
- Upgrades are unlocked 5 units earlier
- Items that trigger at the end of each week, now also trigger on pickup
- Fixed a bug where the battle challenges would soft lock the game on rare occasions
Get The Last Empire
The Last Empire
a turn-based city-builder strategy game
Status | In development |
Author | luckyape |
Genre | Strategy |
Tags | 2D, City Builder, Difficult, Economy, Fantasy, Godot, Management, Medieval, Roguelike, Turn-based Strategy |
Languages | English |
More posts
- v0.10.0 New Content8 days ago
- v0.9.0 The Last Empire12 days ago
- v0.8.119 days ago
- v0.7.0 Major Overhaul41 days ago
- v0.6.160 days ago
- v0.6.0 Balancing, Juicing and Polishing61 days ago
- v0.5.266 days ago
- v0.5.166 days ago
- v0.5.0 Visual Overhaul67 days ago
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