v0.6.0 Balancing, Juicing and Polishing


This update focuses on balancing of certain gameplay elements, adding more "juice" to the game and general polishing.

3 new items and 2 new events have also been added

New

  • You can now refresh challenge options for gold
  • New parallax effect on main menu
  • Added more clicky sound effects
  • Added more visual polishing
  • Items are now stacked visually
  • Added colours to certain upgrades
  • Added tooltips to week icons
  • Audio settings disappear after a few seconds of being clicked
  • New Items
    • Amulet of Protection: if an item were to be removed, remove the amulet instead
    • Gauntlet: gain 1% defence daily
    • Blessing in Disguise: when you lose troops, gain 3 gold for each troop lost
  • New Events
    • The more the merrier
    • Army training

Changes

  • Unit costs are no longer exponential
  • Reduced file size by 10%
  • Week 1 defence requirement: 12 -> 10
  • Week 2 defence requirement: 50 -> 40
  • Week 3 defence requirement: 130 -> 120
  • Week 6 defence requirement: 1200 -> 1250

Fixes

  • Fixed a bug that made new upgrades inaccessible in a new game
  • Fixed button sizes in events
  • Fixed an issue where the university was not correctly applying defence
  • Fixed an issue where the library was not correctly giving gold
  • Fixed upgrade names
  • Fixed a bug where you could get multiple challenge items
  • Fixed spawn position of events
  • Fixed spawn position of the shop
  • Fixed various audio issues

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