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Devlog
Windows & Mac
November 28, 2025
by
luckyape
1
- added both windows and mac support...
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v0.3.2
November 28, 2025
by
luckyape
1
added a display for enemy encounters per stage added a way to block items from being recycled fixed item positions when recycling...
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v0.3.1
November 26, 2025
by
luckyape
1
better autosave, now saves when you go home, instead of every 10 seconds save code optimisation added a manual save in settings added limits to the amount of resources and items that can appear on scr...
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v0.3.0
November 26, 2025
by
luckyape
1
implement saving, the game autosaves every 10 seconds fixed a potential critical bug...
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v0.2.1
November 25, 2025
by
luckyape
1
added functionality to recycle all inventory in 1 click fixed elemental colors not applying correctly amended some colors for better visibility optimised enemy logic to batch across multiple frames, i...
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v0.2.0
November 25, 2025
by
luckyape
2
resource drops are now pooled, increasing performance especially at later stages of the game added equipment level system, now when you recycle items, they contribute to your equipment level, which in...
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v0.1.3
November 24, 2025
by
luckyape
1
- added initial enemies that appear instantly, the amount scales with the stage...
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v0.1.2
November 24, 2025
by
luckyape
1
added another defence upgrade (now 100 upgrades!!) fixed a critical error that resulted in no boss resources being given if the boss was defeated after your own defeat balanced upgrade costs, mostly r...
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v0.1.1
November 24, 2025
by
luckyape
1
added a way to refund upgrades minor UI progress bar fix visual glitch fix on greg...
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Prototype Release
November 24, 2025
by
luckyape
2
The prototype is out!!! Hope you enjoy it and have fun, if you encounter any bugs or want to provide feedback, it's very welcome and much appreciated...
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